Showing posts with label blabber. Show all posts
Showing posts with label blabber. Show all posts

17 January 2009

Renewed Vim and Vigor

Today brings and end to my focus on Python. My adventures into programming with python and pygame haven't ended, but I'm doing a bit of transition (just like I promised : ).

I recently started a new job (large video game developer) in a new city (on the west coast). I want to make an effort to start writing more, and this is my outlet. However, I'm so busy with all of these new things that I don't do enough programming in my spare time to produce many posts.

So instead, I'll talk about video games, software, and general technology topics. Of course, anything I say here is in no way representative of my employer.

Hope you enjoy the new cipher.sense!

19 October 2007

Return, hopefully

Long time away. School got in the way. I did manage to play around with pygame. I got the chimp example working and then modified it to implement a chase algorithm.

But then came school and I was long distracted making phones and sentient beings.

But now I'm back on track to work again. I've started playing around with PyObjC. Hopefully, I'll have some pygame progress soon too.

11 March 2007

.begin

So I decided to start doing a real project. Not just planning and designing, but actually programming. So here I am procrastinating by starting a blog. Although my defence against temptation is weak, I figure that I can make good use of it. When my mind wanders, I can try to record my vagrant thoughts.

Not just that, but also I want to record some of my design decisions and some of my learning issues. Maybe even write some interesting code bits.

Here's to determination!

-David